30 middle school girls changing the world with tech

by:Rocket PCB     2019-11-22
What happens when you provide technical resources to middle school girls, guide the network and show the platform they work on?
They have created inventions, devices, robots, wearable devices and applications that can change the world.
Every year, project tcsgirls, a national non-profit organization dedicated to narrowing the gender gap in technology by encouraging secondary school girls to pursue computer science and technology, holds a national computer science competition for secondary school girls.
The challenge is simple.
Building something using computer science and technology to help solve pressing social problems under one of three themes --
Global Health, a safer world, intelligent technology.
The 2016 competition attracted more than 600 contestants from 35 states, and the top 30 finalists were invited to the DC project Girl National Party
Learning, collaboration, networking and day activities that support each other.
A group of female technical experts, workshops centered on the concept of \"technology for the benefit of humanity\", Fedora welding, and ballroom events headed by subject notes are all part of the packaging.
Then the final speech.
Ask each team to show 2-
The five-minute speech on the stage of their project to 200Audience.
After the finalists showed their prototypes, shows and apps, the audience\'s jaw dropped, their eyes widened, and the collective whispering became even bigger.
The technical complexity that these girls were able to convey and understand shocked family members, the technical professionals were surprised, the keynote speaker applauded as loudly as possible, and the teachers smiled.
That\'s it-
Girls are born with curiosity, innovation and creativity.
Studies have shown that girls are attracted to careers or programs through which they can make a difference, by providing them with tools and platforms to make a difference in technology, we can enlarge their story and they are eager to make the word better.
See how 30 of these young changemakers use technology to change the world and make their voices heard on issues that matter to them --
At the same time break all the stereotypes of girls in science and technology.
Registration of 2017 projects is now open and closed on February 15-
Encourage young changers in life to sign up today!
The Eternal, easy-to-use development of Emma-to-
Use an app from people with Alzheimer\'s to remember events, keep in touch and interact with friends and family, and identify people by using automatic face recognition technology from a mobile phone camera.
After Emma\'s grandmother was diagnosed with Alzheimer\'s, Emma realized that she could use technology to help her grandmother stay in touch with relatives and bridge the disconnect that often alienates people with Alzheimer\'s.
Emma\'s app includes an update stream from family and friends, a \"Today\" event calendar that reminds patients of the day\'s event, a photo catalogue of the patient\'s family and friends, marked with names and relationships, to help patients connect faces to names, as well as the ability to automatically identify loved ones using a camera.
The Elea and Bohuen prototype Connect Charms is a wearable technology that will use the fun and stylish expression button pre-
Programming phrases on comfortable 3D
Print or fabric band.
They want to use Connect Charms
Language children can express themselves by pressing a button.
They see that their technology can help create a safer and more friendly world.
Verbally express the child\'s needs.
Anusha constructed a portable, low-cost device to detect diabetic kidney disease, a side effect of type I and type II diabetes that affects 126.
6 million people!
Her innovative invention by 3D
It is possible to connect to a printing device that captures retina images on a smartphone, as well as programs that process retina images and automatically identify micro-aneurysm in order to detect the diabetic retina.
Lindsey has developed an engaging computer game to help children with autism record the emotions of others. S. T. E. E.
R represents something that enhances emotional recognition. It is a game where users participate in 11 different emotions --
Happiness, sadness, frustration, stupidity, boredom, frustration, confusion, disgust, embarrassment, anger and fear.
As the game goes on, she hopes the kids will get to know the emotions better and turn them into the real world.
Rose developed an emergency platelet applicator (ETA)
As a solution to the bleeding problem.
ETA consists of two main parts: a piston syringe filled with artificially manufactured platelets and proteins, and a computer algorithm used to determine the number of platelets required.
She therefore hopes that her invention will help prevent the rapid loss of blood.
Baheen has built a comprehensive air quality sensor that allows users to measure air quality and track the source and direction of air pollution.
Her sensors are made up of multiple components that together measure the levels of dust, gas, temperature, humidity and wind connected to the board and use particle cloud storage to integrate readings.
Because the price of Baheen\'s integrated sensor is much cheaper and more portable compared to a set of industrial sensors, she hopes it can be used in developing countries with severe air pollution.
Sruthi and Kristen have created a \"belt\" for the Blind, an innovative belt that helps the blind or visually impaired.
When blind or visually impaired people wear this smart belt, it will remind them if they are about to hit something.
It can be used as a guide instead of a guide dog or a white cane.
Sruthi and Kristen tested their products with the blind at Lowell Blind Association (LAB)
The person in charge of the organization noted that the product had been a great success.
Shreeya has developed an application and website to increase the number of first responders of natural disaster sites faster and more effectively than the corresponding manual process.
The mobile app that tracks our heroes using geocoding and geo-location allows emergency managers to immediately alert nearby registered first aid personnel and invite them to assist in natural disasters.
She hopes that her project will shorten the emergency response time and bring a safer environment to the world.
Isabela has developed a cost-effective, eco-friendly device using a set of piezoelectric speakers and plexi-glass.
She hopes that the device will provide better solutions and alternatives than the current use of toxic and expensive pollution pain in the environment to prevent the growth of the rattan pot, which will damage the engine of the ship.
Simrithaa has developed a drowning alarm system, a device that alerts and sends text messages to a user\'s mobile phone when diving into the water for more than 10 seconds.
She believes in her invention, constructed by Arduino Uno micro-controller board, Geeetech GPRS shield and breadboard, which can prevent drowning deaths, detect water leakage and can be used to check water pollution.
Hari developed a drug management system designed to address the problems of patients with loss of vision who could not read the drug container labels and package inserts.
Her system includes cheap passive RFID tags that can be connected to any medicine bottle, as well as the RFID reading device she developed, the device can read out the name, expiration date, safety information of the drug through the iPhone app.
She hopes that her program will not only help people with impaired vision, but also help people with Alzheimer\'s and chronic diseases live a safer and healthier life.
Anoushka developed the stroke map application (HDA)
This is a tool that allows partially paralyzed stroke patients to draw on touch screen devices to restore the activity and independence of their hands.
She hopes that her app will complement their workout routine with an incentive and engagement campaign to help stroke patients recover better.
Anne, Alekhya and heetvi developed Baymax, a diagnostic application created using the flow chart in the American Medical Association\'s guidelines for family medicine, written in C, give users who do not have immediate access to a medical facility or a professional physician a better tool to match their symptoms with an accurate diagnosis.
Explosive induction coatings designed by Pajaka and Aiko (ESP)
Nano-coating composed of chemical nano-sensor arrays of single-walled carbon nanotubes (SWCNT)
Connect to the wireless device that transmits sensor data to a computer program to determine the identity of the perceived chemical.
The team hopes that ESP will be able to predict and prevent possible terrorist hazards by detecting and identifying chemical explosives in indoor environments.
Manaal, Dishita and Isabella have developed \"translation headphones\", a headset connected to a smartphone app that calls the number of \"help center\" when translation is needed.
Experts will guide the user to the person who speaks the appropriate language when dialing, so that it can be easilyto-
Experience in using translation.
Kavya created an alarm system to help parents remember that babies are left unattended on hot and cold car seats, which can automatically contact the police when babies are left unattended on dangerous car seats.
Using widgets, Kavya developed a system that measures the temperature of the car seat, detects when enough pressure is applied to indicate whether there are children on the seat, and sends text to parents when they are left unattended.
Sofiya used Microsoft Azure Machine Learning Studio to analyze the rhesus monkey data of mutations associated with Zika virus, and then wrote a machine learning algorithm to predict how the virus will be before the mutation occurs
Sofiya hopes her project will help researchers develop new vaccines for Zika virus.
Sara designed and built an App using MIT App Inventor to provide users with several common snacks and different exercises to burn calories.
As a person who is passionate about nutrition and reducing obesity, Sara hopes to build an app to help students lead a healthier lifestyle by providing more diet and exercise options
Shishira made a device to prevent bicycles
By ensuring that the user\'s helmet is properly fixed at all times, the associated head and face injuries.
Her device is powered by Arduino microcontroller and force-
Sensitive resistors used to measure whether a user is wearing a helmet use audio and visual warnings (
Through piezoelectric and LED sensors)
If the user does not wear the helmet properly, signal them.
She hopes that her equipment will reduce brain damage and facial injuries suffered by children and teenagers due to unsafe cycling.
Christine, Irene, and Clara built a prototype for a machine that uses the energy generated by an earthquake to generate electricity.
Worried about the environmental harm of using fossil fuels to produce energy, Christine, Irene and Clara are trying to develop an innovative device to use alternative energy and slow global warming.
Sophia uses bioinformatics and parallel programming techniques to investigate variable response issues to generic prescription drugs.
Her algorithms and studies produce several genetic mutations that may be responsible for determining which drugs a person will respond.
Her work may have a significant impact on driving personalized medical research and ensuring that patients are treated effectively.
Anvitha has developed a wearable device that can be worn as a bracelet, necklace or watch to help people with Alzheimer\'s and ALS.
Her device, called \"smart neurons,\" consists of a built-in camera, a position tracking function, and a range of sensors (
Touch, humidity, temperature, flame/gas, tilt/gyro)
Monitor the patient\'s environment.
She hopes that her equipment will help active caregivers of patients, allow caregivers to remotely monitor patients when they wear equipment and start their daily life, save medical expenses and improve the quality of life of patients.
Varsha has developed a new set of software tools for automatic speech recognition.
Her system has improved on the systems currently available, and she hopes her project can have a wide range of applications: from disease detection to faster, more effective voice
Based on security systems.
Arushi\'s project focuses on style and author attribution.
She used machine learning to develop a tool that automatically certifies student handwriting.
She hopes that her software will help meet the needs of teachers to reliably and automatically determine when students will hand in any tool that is not their own material.
Lilian created a website with a dynamic map of the world showing how the measurements of each weather station in the world changed.
She hopes that her project will increase education and awareness of climate change and allow students, educators and professionals to track the means and extremes of various temperature measurements in specific regions and regions of the world.
To reduce the waste of excess water, Anya has developed an eco-friendly \"smart shower \".
Her prototype reduces water consumption per shower, tracks water consumption and connects to the app, allowing users to easily track water consumption from their phones.
Shreeya and Safalta design and build an app called Jump (
Prevention of hunger and obesity
This will help motivate obese people to lose weight in order to feed hungry children living in this world.
Their app allows those who are obese to donate food to children in need while providing them with diet and exercise advice to help them live a healthier life.
Ankita and Anoushka have created a Google hangout robot to help block cyberbullying on popular messaging apps.
The robot detects negative vocabulary, sends a message to the internet bully, reminds them to select words, and provides them with a message explaining why their behavior has a negative impact.
In this way, Ankita and Anoushka hope that their robots will help reduce the number of cyberbullying and make the world a safer place for children to communicate and interact.
Avani, Preeti and Anvitha have developed an application called OnMyMind to support adolescents with mental illness.
Their app includes a chat forum for individuals to communicate and support each other, games and puzzles to ensure that users keep an active mind, a log component, provide users with a space for reflection and self
Music to appease and appease users.
They want their app to be a support tool for patients and caregivers.
Meghna, Rashi, and Pooja created an application to increase the time it takes to diagnose the disease.
Their app prompts users to create daily logs and write down their physical and/or mental feelings, pain, and overall health.
After a period of time, the app will analyze the information you enter and detect patterns or symptoms that may be related to the disease you may have, thus, improving early disease detection, and allows the user to dynamically monitor any ongoing symptoms.
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